![]() ![]() The Flutter DevTools debugger and profiler on iPhone 12 is available at: Q Quit (terminate the application on the device).Īn Observatory debugger and profiler on iPhone 12 is available at: H List all available interactive commands.ĭ Detach (terminate "flutter run" but leave application running). Launching lib/main.dart on iPhone 12 in debug mode. Thanks to the previous step, running as a desktop application should be the only available option. Alternatively, open this project in your IDE, and use its tooling to run the application. To make sure everything is working, run the boilerplate Flutter application as a mobile app as shown below. ![]() Your application code is in adaptive_app/lib/main.dart. Running "flutter pub get" in adaptive_app. Alternatively, your IDE may provide a workflow for creating a Flutter project through its UI. Creating a Flutter projectĪn easy way to get started writing Flutter for desktop apps is to use the Flutter command-line tool to create a Flutter project. For further detail on configuring your tooling depending on your host operating system, please see the documentation in the Flutter installation documentation. You may need to install developer tools for mobile or desktop development. If anything is shown without a checkmark, please run the following to get further details on what is wrong: $ flutter doctor -v The easiest way to make sure everything is ready for development, please run the following command: $ flutter doctor There are operating system-specific requirements that are covered in detail on /desktop. So, if you want to develop a Windows desktop app, you must develop on Windows to access the appropriate build chain. You must develop on the platform where you plan to deploy. As a Windows, Linux, or macOS desktop application.A browser (Chrome is required for debugging). ![]() The Android Emulator (requires setup in Android Studio).The iOS simulator (requires installing Xcode tools).A physical Android or iOS device connected to your computer and set to Developer mode.You can run the codelab using any of these devices: You need two pieces of software to complete this lab-the Flutter SDK and an editor. Set up your Flutter development environment I'm looking for an explanation of something specific.Ģ. I'm looking for example code to use in my project. I know something about this topic, but I want a refresher. ![]() What would you like to learn from this codelab? I'm new to the topic, and I want a good overview. Non-relevant concepts and code blocks are glossed over, and are provided for you to simply copy and paste. This codelab focuses on transforming a mobile Flutter app into an adaptive app that works across all six Flutter platforms. Here is a screenshot of the app running on macOS in the wide screen layout: Here is a screenshot of the Flutter app on Android and iOS: Finally, you will add authentication to the app so you can explore your own Playlists, as opposed to the ones created by the Flutter team, which requires different approaches to authentication for Android, iOS, and the web, versus the three desktop platforms Windows, macOS, and Linux. Then you will adapt the application for the web by making text displayed in the app selectable, as web users expect. You will then adapt this application to work on the three desktop platforms (Windows, macOS, and Linux) by modifying how information is displayed given the size of the application window. In this codelab, you'll initially build a Flutter app for Android and iOS that explores Flutter's YouTube playlists. How to use different packages alongside each other to support the full range of Flutter's platforms.Adapting to the restrictions and expectations of running an app on the web.The different Flutter APIs for detecting the platform and when to use each API.How to grow a Flutter app designed for mobile to work on all six platforms supported by Flutter.In this codelab, you'll learn how to build a Flutter app that adapts to the platform that it is running on, be that Android, iOS, the web, Windows, macOS, or Linux. Flutter is Google's UI toolkit for building beautiful, natively compiled applications for mobile, web, and desktop from a single codebase. ![]()
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